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Shea McCombs
shea241@gmail.com
http://www.upvector.com/
June 2005 to Present
Technical Artist at Vicarious Visions / Activision
3D Studio Max Development (Maxscript, C#, C++)
Development of Tools and Pipelines
Communication and Training
Graphics Technology
March 2003 to June 2005
Freelance Graphics
Graphic DesignJaguar Communications
2D / 3D IllustrationOutlaw Thread Co, Stimulus Design, VR-Zone
Web DesignStar Plastics, VR-Zone, W3 Systems
User Interface DesignUniversity of Kentucky
August 2000 to February 2003
Artist at Digital Anvil / Microsoft Games
Texture Mapping / Painting
Concept Art
User Interface - HUD and Menu
3D Modeling - Weapons, Architecture, Vehicles
Maya Scripting (MEL) - Utilities
May 1998 to July 2000
Freelance Graphics
Print MediaFrag Magazine
Web Design99 Dogs, FreebCity, Search Mall
IllustrationGamery
Texture PaintingEpic Games (contract)
Skills
Applications
Adobe Photoshop - 11 years
Autodesk Maya - 7 years
Autodesk 3D Studio Max - 2 years
Programming Languages
Proficient - C++, MEL, Maxscript
Familiar - C#, Lua, GLSL
Occasional - Ruby, Java, PHP, Perl
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